Monday, April 07, 2008

10,000 B.C. (Action Adventure 2008)

Color me pink, but am I the only one who thinks that in 10,000 B.C., early humans might not have even had spoken language? That single question pretty much sums up this whole movie. So many things in it just didn’t make much sense in terms of anthropology and archeology. Of course early civilizations are not my field of expertise, so don’t quote me on any of my assumptions, but I’m sure I’m not the only one who thought that the whole film was built on a muddy foundation.

The director responsible for this movie also did Independence Day and The Day After Tomorrow, so you can already guess the direction that this film goes in. What does this mean to non-movie goers? It means that a lot of money was spent on a few flashy scenes, while the plot and acting suffered due to the lack of funds.

The story sucked. It was a weaker, inverse version of Apocalypto, as the main character chases after his captured honey and finds a civilization much more advanced than his own. I guess the prehistoric Egyptians knew how to smelt ore to make metal swords, knew how to domesticate woolly mammoths, possessed the engineering skills needed to build huge boats, and had the architectural/physics skills needed to build huge buildings and pyramids. I guess I was absent during those days in History class aye?

Yeah this movie had a lot of holes in it, just like a colander. When someone says 10,000 B.C., I think of cavemen and grunting, not what I saw in this film. The flashy scenes that were supposed to instill awe seemed very fake and very CG. The blue-eyed chick was hot, so kudos to her face, but there was nothing else there that deserves our attention.
Rating - D